The Apollo 13 overhaul has continued over the last couple of weeks. Sometimes progress can feel like slow going, but it’s surprising how quickly time gets sucked up as you work through sections of a machine. Plus, it’s getting cold at night time, so working on games once the sun has gone down is getting tougher. The previous update was heavily focused on the apron area of the playfield. Shifting my attention 30cm higher up the playfield, this update will be focusing on the next lot of assemblies – so things like the flippers, up post (ball save), ball return VUK and sling shots. Technically the VUK lives under the apron area, but i’ll ignore that fact for the sake of including it in this update instead of the last one 🙂 I also want to get the CPU controlled lamps switched over to LED’s as the kit arrived. So let’s get started and begin removing some parts!
Progress on Dr Who this week moved along really smoothly. Some weeks are like that, where everything comes together easily (which is a great counter to those weeks where nothing goes well at all). I wanted to start this update by giving the coin door a face lift. The coin door has metal panels over the three coin slots which will need to be removed. Because they are pop riveted to the door, I will need to drill them out and fill the holes. Overall the coin door isn’t in terrible condition, but has the usual scrapes and scratches from age. Replacing the old foreign pricing cards on the coin slots is on my to do list too. I spotted that the launch button isn’t correct. Notice the two small holes (one above, one below) the red button – there should be a larger button that slots in to them and so this needs to be replaced.
With Funhouse completed and back to the owner, I was able to enjoy the vacant space it left for a matter of minutes before it was filled with the next machine on the list. The next game to receive a rebuild is a Dr Who. Released by Bally in 1992, with over 7700 machines built – it’s a great theme and a really fun game to play. In its current state, the game is basically unplayable due to a few issues which I’d like to get sorted first. Overall condition (once you see past the dust) is actually really nice. Cabinet is solid (some fade, but minimal damage) and the playfield is really decent. It’s going to clean up nicely and I’m excited to test it once complete!
Over the last two weeks I’ve been waiting on the arrival of a parts order from Marcospec so I can continue on with my work on Funhouse. The upside to the wait is it allows me to get more done on my BoP 2.0 until that arrives. This update will be focusing mainly on the lower playfield area, with a few extra things thrown in. So assemblies like the flippers and sling shots will be rebuilt. The playfield area will also be cleaned up and any metal parts like the ball guides and mini posts will head to the tumbler. I have coloured Titan rubbers to install and also LED’s from Pinball Life. Let’s get started.
Now I feel like i’m getting back into the swing of pin updates 🙂 Progress on the Funhouse has been moving along smoothly this week, so I am keen to get another post up. For this update, I wanted to focus on the lower playfield area. In general, everything just needs a really good clean, although the sling shot plastics will be replaced. Some of the screws used on the clear posts are not correct and these will be replaced too. All up though, it’s a solid base to start with.