Progress on Harley has been traveling along really smoothly over the last couple of weeks to the point where I’m closing in on the final playfield assemblies to service. The first area to look at in this update is the pop bumpers, which will also include the scoop which sits just in front of them. There should be a plastic Harley sign that sits vertically on top of the scoop that has been broken off some time in the past. The pop bumpers are filthy and overdue for a full rebuild.
After the initial hold up (and frustration) with the board issues on Dr Who, progress has been moving along smoothly. Aside from that slow start, the game has been enjoyable to work on. In this update I’ll be focusing on the middle section of the playfield. In terms of assemblies, this area has the Tardis ball popper on the right, with the left side home to the upper flipper and trap door assemblies. The popper was mentioned in a previous update as I had to replace the optics which had been cut out. This time I’ll be removing the whole assembly for a service. As usual, all plastics, targets and posts will be removed for cleaning and the playfield will also receive a clean. I’ll need to remove the ramps for this part, and won’t be putting them back on until the end. Time to get started and I’ll begin with the right side.
With four weeks off over the Christmas break, it is the perfect opportunity to continue with the overhaul of my Bride of Pinbot 2.0. The plan was to try and do the next few phases of the overhaul in smaller chunks, avoiding the downside of having the game off line for long periods. But this update turned out to be much bigger than expected and has been split into two updates. This happened mainly because getting the top layers off the playfield was a pain and having to put them back on only to remove a few days later for the next phase would create a whole heap of extra work. So once I realised I was in up to my elbows, I decided to keep going. Starting off small though, the first assembly on my hit list for this update is the shooter rod.
I can always tell the level of enjoyment I get working on a machine by how much it consumes my free time. Funhouse has been consuming a lot of my free time over the last few weeks which means progress has been good. So I’m back again with the third update. In this update, I’ll be focusing on the playfield area (and assemblies) in the middle stretch of the playfield. This includes the right scoop, pop bumpers and left upper flipper. There are various plastics and metal posts that will need to be removed and cleaned. There is also a ramp that runs below the playfield connecting other assemblies to the scoop which I’ll remove and clean too.
My recent pinball updates have been infrequent, which isn’t common for me as I like to keep on top of them. Usually my updates sit around 1 -2 weeks behind my actual progress. The Sopranos machines have been coming along well and I have plenty of content to get more posts up – I’ve just been a little slack in writing. Not slack on the actually physical side though and have been going non stop on doing various pinball things for people. To help get back into the swing of regular updates again, I’ve decided to start tracking the next machine in the queue since it’s so fresh in my mind. This next machine I’m working on is one I’m extremely excited about. This time I’ll be doing a repair & service on a “Funhouse” from Williams pinball. Released at the end of 1990 and over 10,000 units made, it’s a game I’ve been really looking forward to working on since the owner mentioned it to me a few months back. As with a number of my previous write ups, this isn’t a fancy restoration, nor a basic service as it sits somewhere in between. I’ll be working my way through each assembly and playfield part on the machine, cleaning and repairing as I go. Various things will get a face lift while staying within a budget. The game is quite dirty (although I have seen much worse) but is in a mostly working state.