With work coming to a close on Corvette, it was time to start giving some attention to the next machine in the queue. Next up is a Bram Stoker’s Dracula. The game was originally released back in 1993, with over 6800 machines made. This one has some great shots on it and plenty to do. I’ll be giving the game a full rebuild, with all assemblies to be removed, cleaned and worn parts replaced. All playfield parts will be removed, cleaned and many new parts added also. There are some additional presentation things to do on the game too, so this one is going to keep me busy. Time to get started!
Time for the final update on Corvette so I can get it back to its owner. At the end of the last update, I had removed everything from the pop bumper area and cleaned the playfield. The leaves just the upper left section of the playfield to strip and clean. This section is home to the engine. It’s an interesting feature as the engine revs during game play by rocking left and right. It’s used in a few different modes and also you can use the flipper buttons before launching the ball to have the game rev the engine. Beside the engine is also the 3 ball lock. It’s normally covered by a large plastic engine piece, but I had removed that weeks ago so I get the rails and ramps off the playfield.
I’ve been busy over the last few weeks, working away on giving this lovely Corvette an overhaul. That means it’s time to pause and give an update on the progress so far. In this update I’ll be starting with the apron area and touring my up the playfield with pit stops at the flippers, slings, upper flipper and middle playfield. I’ll try and squeeze in some work on the upper playfield area too. Time to get started. First up – the apron.
After being burnt out from pinball repair write ups and taking a bit of a break, I’m back with a new machine to cover. Corvette was released by Bally back in 1994 and had just over 5000 units made. The playfield is loaded with fun things that include 3 flippers, 3 ramps, a ball diverter, ball save kick back, a drag strip, pop bumpers, spinner, engine (that vibrates in play and interacts with the flipper buttons). Mix in good shots along with fun modes that include some great sounds and you’ve got yourself a fun game to play. I’m not a car person and have no interest in Corvette as a brand, but this is a fun game to play!
When the game first arrived for its rebuild, it wouldn’t boot and instead displayed the somewhat common “Check Fuses F114 and F115” error message. The owner told me the game had been booting, but then stopped one day after he moved it. Every other time I’ve hit this same error message, the fuses have been fine. This time was no exception as both fuses were removed, tested and found to be good. The game was switched back on and I observed the series of LED’s on the board indicating the presence of power along this part of the circuit. There is a lot of information out there for this error and a nice diagram of the circuit here:
The board isn’t getting its 12V. There’s not a lot to it. Following this back along the board, I quickly spotted a repair that had been done sometime in the past.
The newest game to arrive in my line up (and next on my to do list) is a Star Trek: 25th Anniversary. The game was released by Data East in late 1991, with 4400 machines made. Being one of the early DMD games, it features the smaller 128×16 pixel DMD. I love the artwork on this game as it contains so many references to the 3 seasons of the original Star Trek series. It’s a shame that some of it is covered by various playfield parts. The game arrived working well, with just a few small things needing to be looked at. It needs a good clean and a rebuild though, which is what I’ll be focusing on.