It’s time to cast my attention to the top area of the Dracula playfield. This section contains quite a few assemblies that will need to be looked at. There are assemblies for a drop target, three pop bumpers, a VUK, ramp diverter and also a ramp lift. When you add all that to the assemblies covered in the previous two updates, it’s amazing how much they crammed in to the game. Can you imagine Stern putting this much in to a single game these days? It would give their number crunching team nightmares. There’s a lot of work to get through, so time to get started.
It’s time for the third installment on the Batman Forever rebuild. I’ve been a little slower than I’d like getting this update posted, but it’s been a busy time of year (and getting busier as we race towards Christmas). Having worked through the lower playfield areas in previous updates, I’m now going to focus on the middle playfield sections. This area is home to an upper flipper, some stand up targets and also a 4 bank of drop targets. There is an orbit shot which I want to remove the parts from and clean too as the rails are attached under some of the middle playfield plastics – so it’s easier to deal with that now than have to remove plastics again to remove the orbit rails at a later time. To start with though, I’ll need to remove various rails and ramps to get access to the playfield parts below. I’ll start with the right side.
Back for the second episode in the series covering my work on two Sopranos pinball machines. To kick off this episode, I wanted to sort out a missing piece from the keeper machine. On the right side of the playfield there should be a spot light attached just above the two targets. This was completely missing and so will need to be replaced.
What’s better then two progress updates on a pin repair & service in the same week? Another one to go with them of course 😉 This update rounds up the final assemblies I can get at from under the playfield (besides the pop bumpers), before I move on to stripping the playfield. To kick this update off, I’ll start with the mini shark fin flipper on the right side of the playfield. I see this and think JAWS could be a neat Pinball theme. Some fun trivia – there was an Italian conversion by Europlay of an EM pin called Jaws – with a digital display and sound card added. Linky: http://www.ipdb.org/machine.cgi?id=5080. I’m thinking something more modern would be neat in terms of JAWS. Anyway, let’s service that flipper.
Having a set of pop bumpers on the playfield is almost mandatory for me when looking at pinball machines to play. The designers of Whirlwind must really have loved pop bumpers. Why have just one set on the playfield when you can have two? The only down side to pop bumpers is disassembling them as it cam be fiddly, especially those lamp sockets. The end result though after working on them really improves their performance, along with the presentation of a machine. It also makes them sound great too. The set I did in my previous update came up really nice and now it’s time to rebuild the second set. This update will be covering the final assemblies in the machine I need to look at, all of which are located at the top of the playfield. I’ll be starting first with the pop bumpers though.