I am forever tweaking, adjusting, tuning and upgrading my machines. Some updates are minor, such as a new shooter rod or ramp. While others, like new decals, are much bigger 🙂 It’s X-Files turn to receive some attention. Applying new decals on my X-Files has been on my to do list for at least 12 months now and after organising a new set in November, it was time to get them installed. These are a reproduction and although close, are not 100% accurate. They’re pretty damn good though.
It’s time for the second update on my repair and servicing of a SEGA X-Files pinball machine. Less repairs for this installment and mainly servicing what’s there. My focus for this update is to work through the remaining under playfield assemblies that need a service. X-Files is a bit thin on coil assemblies compared with other machines I’ve worked on recently. Outside of the flippers and slingshots, there are only 6 others to service (and three of those are pop bumpers). Once they’ve all been cleaned up, that will mean I’m ready to strip and clean the playfield. I’ll be starting with the slingshots. The assemblies are just like the ones I saw on my Date East Last Action Hero. They get a good work out during play, so have built up a nice layer of black dust around the plunger, link and coil sleeve.
Time to wrap up my work on Pinbot with a few small tasks. Recently I put together a small kit for my LAH machine which added back lit flipper buttons and thought I’d do the same for Pinbot. The whole space / robot theme should suit it nicely. I already had transparent red buttons on the machine, so I purchased a transparent blue flipper button for the left side (to go with the red / blue theme), some long neck LEDs and went through my spare parts to put together the rest of the kit to install.
After the Twisted Pins drama, it’s good to be bringing the cabinet work on Pinbot to completion. I’m tempted to do a write up comparison between the two different sets of stencils to highlight the pros and cons. But i’ll save that for another day. For now, it’s time to finish off the cabinet and get the machine back together. At the end of the previous post, I had sanded off the paint from the Twisted Pins stencils and repainted the black. The yellow layer was done first. This stencil layer has two registration marks which it leaves on the cabinet when pealed off. This is an incredibly easy system to use and get right. I like that Pinball Pimp has included these as it makes lining up the second layer easy. The stencils also have the correct bleed and traps, which means the final result will look accurate. Here the second stencil has been lined up and is ready for the red paint.
While I haven’t quite finished my previous (or should I say current) project – Pinbot, a new project popped up a few weeks ago that felt like a good opportunity – so I grabbed it. This time, I’ll be looking at a Counterforce machine by Gottlieb. It’s part of the Star 80 series and was released back in 1980. This particular machine started life in Italy, before being imported here to Australia. I was attracted to it as the gameplay looks kind of neat – seems like a mash of missile command and space invaders played out on a pinball playfield. Plus it’s an opportunity to work on a System 80 machine, which is something I’ve not yet done – so it should be an interesting experience. My last few projects have been restorations where I’ve spent a bit of money doing them up. But this project will be a little different. Due to the damage on the playfield, the machine won’t gain much value with everything else restored around it. The detail in the artwork makes it impossible to paint or touch up. Therefore, my plan is to keep spending limited. Any worn or damaged parts considered important will be replaced (globes, rubbers, broken drop targets, coil sleeves, etc). Anything that is still usable will be cleaned up and put back into the machine. So the goal here is to service all parts of the the machine, clean it up (wow does it need a clean) and repair anything broken to make it a fully functional game once again. I’ve set myself a reasonable budget to prevent over capitalising on it, but I may run into some nasty surprises along the way. So we’ll see how that turns out 🙂