With work coming to a close on Corvette, it was time to start giving some attention to the next machine in the queue. Next up is a Bram Stoker’s Dracula. The game was originally released back in 1993, with over 6800 machines made. This one has some great shots on it and plenty to do. I’ll be giving the game a full rebuild, with all assemblies to be removed, cleaned and worn parts replaced. All playfield parts will be removed, cleaned and many new parts added also. There are some additional presentation things to do on the game too, so this one is going to keep me busy. Time to get started!
I’ve been busy over the last few weeks, working away on giving this lovely Corvette an overhaul. That means it’s time to pause and give an update on the progress so far. In this update I’ll be starting with the apron area and touring my up the playfield with pit stops at the flippers, slings, upper flipper and middle playfield. I’ll try and squeeze in some work on the upper playfield area too. Time to get started. First up – the apron.
The newest game to arrive in my line up (and next on my to do list) is a Star Trek: 25th Anniversary. The game was released by Data East in late 1991, with 4400 machines made. Being one of the early DMD games, it features the smaller 128×16 pixel DMD. I love the artwork on this game as it contains so many references to the 3 seasons of the original Star Trek series. It’s a shame that some of it is covered by various playfield parts. The game arrived working well, with just a few small things needing to be looked at. It needs a good clean and a rebuild though, which is what I’ll be focusing on.
After all the work I’ve done to the cabinet and playfield, there was one part that still stood out as needing attention. The apron. It’s by no means terrible, as I’ve seen much (MUCH) worse. But it now stands out as being below standard when compared against everything else done to the game. So it’s time to give the apron a face lift. There were two options in front of me to consider for the face lift. The first is a set of black decals to keep it looking original. The second option (which was more appealing) is to go with a fancy set of 2.0 apron decals from Retro Refurbs. These are printed on a chrome style material and give a cool looking rainbow shine effect when light reflects off the surface. The perfect look for a 2.0 machine with this theme!
It has taken me longer than expected to advance to the next pinball machine in the queue. I did have plans for a short break after completing Harley (I still need to get around to doing the final write up), but a parts delay delay and sorting out a few mechanical issues at the end of that game ate up the gap I had planned. Sometimes, that’s how it plays out. The good news though, is this next game is one I’m really excited to be working on. It’s been raining SEGA’s here lately, with the next game up for a complete rebuild being a beautiful Batman Forever. It was released by SEGA in 1995 and roughly 2500 units were made. I don’t think SEGA games get enough credit and as a result, people miss out on some great fun. The game has plenty to offer players, serving up multiple ramps, rails, a diverter, 3 flippers, pop bumpers, targets, drop targets, a VUK, canon, Bat cave ball lock, large display (192×64), video modes and up to 6 players at once. The only thing it’s missing for me is a spinner. The game is also a widebody, but with plenty of things around the playfield, it feels filled to the brim. There’s even an easter egg hidden in the game – “After a certain number of slingshot hits, after a 3 second lag, a giant bat will appear on the screen and screech at you. If you hit the trigger then you will get 50M extra points”. I’ll have to keep an eye out for that one – easy points! There are a few issues that need to be sorted out along the way and I’ll go in to those as I work my way through the game. For the most part though it’s working well and just needs a good clean. Time to get started.