After all the work I’ve done to the cabinet and playfield, there was one part that still stood out as needing attention. The apron. It’s by no means terrible, as I’ve seen much (MUCH) worse. But it now stands out as being below standard when compared against everything else done to the game. So it’s time to give the apron a face lift. There were two options in front of me to consider for the face lift. The first is a set of black decals to keep it looking original. The second option (which was more appealing) is to go with a fancy set of 2.0 apron decals from Retro Refurbs. These are printed on a chrome style material and give a cool looking rainbow shine effect when light reflects off the surface. The perfect look for a 2.0 machine with this theme!
It has taken me longer than expected to advance to the next pinball machine in the queue. I did have plans for a short break after completing Harley (I still need to get around to doing the final write up), but a parts delay delay and sorting out a few mechanical issues at the end of that game ate up the gap I had planned. Sometimes, that’s how it plays out. The good news though, is this next game is one I’m really excited to be working on. It’s been raining SEGA’s here lately, with the next game up for a complete rebuild being a beautiful Batman Forever. It was released by SEGA in 1995 and roughly 2500 units were made. I don’t think SEGA games get enough credit and as a result, people miss out on some great fun. The game has plenty to offer players, serving up multiple ramps, rails, a diverter, 3 flippers, pop bumpers, targets, drop targets, a VUK, canon, Bat cave ball lock, large display (192×64), video modes and up to 6 players at once. The only thing it’s missing for me is a spinner. The game is also a widebody, but with plenty of things around the playfield, it feels filled to the brim. There’s even an easter egg hidden in the game – “After a certain number of slingshot hits, after a 3 second lag, a giant bat will appear on the screen and screech at you. If you hit the trigger then you will get 50M extra points”. I’ll have to keep an eye out for that one – easy points! There are a few issues that need to be sorted out along the way and I’ll go in to those as I work my way through the game. For the most part though it’s working well and just needs a good clean. Time to get started.
I managed to locate some extra pockets of time (from somewhere) over the last couple of weeks to continue making progress with my SWEP1 service. In this update, I wanted to focus on the apron and lower playfield areas. That way I wouldn’t need the game to be offline for long periods, allowing me to continue playing. First up will be the apron area. SWEP1 has an awesome transparent blue apron. The decals are in excellent condition except for one small spot on the shooter power gauge.
There was a time where I would have weeks (often months) between pinball projects. Not any more though. As one machine goes out the door, the next one rolls right on in. This time it’s back-to-back SEGA’s with a Harley Davidson replacing the Apollo 13. The last SEGA game before Stern took over. It was released in 1999 and there ended up being 3 editions released. The first from SEGA, which Stern then continued once it took over. That was followed by 2 additional editions a few years later by Stern. The game powers up, but has a few issues to look at. It needs a really good clean, but that’s typical of most games that come my way. The main issue I’m concerned about is (seemingly) random resets, which I will get to shortly. It has some mechanical issues, but those won’t be a problem to sort out. Let’s get started!
Free time & empty space. Who needs it? Well, I do.. but I enjoy working on pinball machines too, so those things have to wait. I didn’t get to enjoy 5 minutes of free space this time before the next game arrived for me to work on. In fact, I had a small shuffle around to create some extra space for this additional machine to work on. The freshly cleared area was instantly filled with a beautiful Apollo 13 from SEGA. I say beautiful because the condition is actually really good, with only a few small spots that need addressing. It’s Australian delivered and spent most of it’s life in a home. The game was released towards the end of 1995 and has so many balls (13) it needs two troughs to store them all. You’re up for a slab of beer every time you need to replace the set. That’s something to think about 😉 The game arrives with one known issue (sound not working), which will be my first item to address before I begin working my way through the game like I normally do. Although the game is reasonably clean on top, it looks like it hasn’t been given a good service in a long time (if ever) as there is a nice build up of black coil dust across all the assemblies below the playfield. I’ll be going through cleaning each one and replacing parts where necessary.