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All posts by Andrew Burch

I’m long overdue for an update on my PINBOT 2.0 project. It’s been moving slower than I had hoped, but there’s no real rush here. Also, for a 2.0 project like this, a lot of time gets spent on code and it’s not easy to translate that into interesting posts for people to read. But there are some interesting things to cover 🙂 Thanks to a mate of mine, I’ve been able to source a P-ROC board on loan which will allow me to move the project from my desktop PC into the physical machine to actually test! This is very exciting to say the least! I’m on the look out to buy my own though as I’ll eventually need one – but for now this will do.

Pinbot 2.0 Homebrew

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Fixing never ends when it comes to pinball and it’s just an accepted part of being an owner. Due to working from home until COVID-19 is behind us, I’m spending more time with my games during break periods. I switched my SWEP1 machine on last week for a few games as it had been sitting idle for awhile and noticed that the sound was not right. Specifically, some sound effects were quieter than others. I put the game into test mode and ran the audio diagnostics. I found that there ware no sounds coming from from the left speaker. Only the right speaker and sub were working. My thoughts were that it’s either the PRISM card, sound amp board, or the speaker. I did the standard cable reseat at the back of the PC first, but the problem remained. I then opened up the PC and reseated the cable running from the sound board to the PRISM card. Again, the problem remained.

Star Wars Episode One
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When I set out on my journey to develop a 2.0 project with PINBOT, I hadn’t expected there to be an 8 month gap between my initial post and this one. I found myself busy with many projects last year (in and outside of pinball) which ended up seeing virtually no progress made. I had started to recreate the rule set of PINBOT in MPF, but that didn’t get much further than setting up some files. I may still do this once the project progresses far enough along as I’d love to set this up like Bride of Pinbot 2.0 from Dutch Pinball and let the player select between old and new rule sets. Two games in one is a big win when you consider how much space our machines take up. At the end of last year I was getting the urge to give this project more attention over the Christmas break and into 2020. In December, work was tossing out a lot of old hardware. I will need a PC to run my game on when hooked up to my Pinbot machine, so a freebie sounded like a good starting point.

Pinbot 2.0 Extended Project
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My Jurassic Park received HUGE play time over the Xmas and new year period. I’ve been loving my Jurassic Park so much, I decided to upgrade a few elements of it. I also had an issue pop up with the flipper coil stops, which i’ll cover here too. First up though is a sound upgrade. I love how PinSub enhanced the sound on my Black Knight: Sword of Rage. So much so that I had to have one for Jurassic Park. The kit is simple to install

Jurassic Park Stern Repair & Service
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Not long ago, Starship Fantasy reproduced the large helmet plastic for Bride of Pinbot. When some became available through their distributor here in Australia, I didn’t hesitate to order one for my game. The box then sat on my shelf for a number of months, patiently awaiting the day I’d get around to actually installing it. Finally, that day had come. The original helmet in my game isn’t terrible, but it’s certainly showing signs of age along with some small sections broken where it attaches to the playfield. Since I had put so much effort into the rest of the game, it felt wrong not to grace the Bride with a new helmet.

Bride of Pinbot Repair & Service
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