All posts tagged Pinball

I’m long overdue for an update on my PINBOT 2.0 project. It’s been moving slower than I had hoped, but there’s no real rush here. Also, for a 2.0 project like this, a lot of time gets spent on code and it’s not easy to translate that into interesting posts for people to read. But there are some interesting things to cover 🙂 Thanks to a mate of mine, I’ve been able to source a P-ROC board on loan which will allow me to move the project from my desktop PC into the physical machine to actually test! This is very exciting to say the least! I’m on the look out to buy my own though as I’ll eventually need one – but for now this will do.

Pinbot 2.0 Homebrew

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Fixing never ends when it comes to pinball and it’s just an accepted part of being an owner. Due to working from home until COVID-19 is behind us, I’m spending more time with my games during break periods. I switched my SWEP1 machine on last week for a few games as it had been sitting idle for awhile and noticed that the sound was not right. Specifically, some sound effects were quieter than others. I put the game into test mode and ran the audio diagnostics. I found that there ware no sounds coming from from the left speaker. Only the right speaker and sub were working. My thoughts were that it’s either the PRISM card, sound amp board, or the speaker. I did the standard cable reseat at the back of the PC first, but the problem remained. I then opened up the PC and reseated the cable running from the sound board to the PRISM card. Again, the problem remained.

Star Wars Episode One
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My Jurassic Park received HUGE play time over the Xmas and new year period. I’ve been loving my Jurassic Park so much, I decided to upgrade a few elements of it. I also had an issue pop up with the flipper coil stops, which i’ll cover here too. First up though is a sound upgrade. I love how PinSub enhanced the sound on my Black Knight: Sword of Rage. So much so that I had to have one for Jurassic Park. The kit is simple to install

Jurassic Park Stern Repair & Service
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So close to the end now on Dracula. Time to check the final things off the to do list and get the game ready to go home. Something worth doing on all your games is replacing the batteries on the main board with a remote battery pack. This means any leakage will be kept away from the board and you’re only need to replace a $3 part. I build these myself, with all parts purchased from Bunnings (for the wooden dowel) and Jaycar (for the rest).

Dracula Pinball Repair
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Something that has been on my “TO DO” list for awhile now is to create an animated LED strip mod for the flail ramp on my Black Knight: Sword of Rage PRO pinball machine. On the Premium and LE models, the lightning bolt cutouts on the metal ramp are lit from below the playfield with 2 strips of addressable LED’s. These are then animated by code in the game, allowing the programmers to play different patterns based on the active rules. The PRO model does not have these LED’s and it’s left black. I purchased a mod from Mezel Mods many months ago that adds 2 LED strips below the ramp BUT they are not animated. Instead all LED’s can only be the same colour and the animation support is limited to fade, solid or blink. You’re also limited to a selection of 15 or so colours. I want to make something much more interesting (and cheaper) so have decided to use an Arduino board to control 2 addressable LED strips so I can animate them. I won’t be able to hook them up to the game code and animate them in the same way as on the Premium and LE games, but I can perhaps use the state of the flail to change the animation. I see this as a good exercise in exploring Arduino and how I may be able to use it in my Pinbot 2.0 project. First up, an Arduino Uno board and case were ordered.

Black Knight Sword Of Rage Mods
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