Time to wrap things up on Dr Who! First thing for this update is to clean up the two ramps, so I’ll start with the smaller one. The ramp has protection at its entrance which has prevented any damage over the years. The decals are pealing a bit along the side, but the ramp is otherwise in great condition (if you look past the filth).
Progress on Dr Who has continued quite well over the last couple of weeks and I’m now down to the final section of playfield. This update will be focusing on the remaining assemblies at the top of the playfield – the pop bumpers and the mini playfield. My plan is to strip and clean the top playfield area (including the pop bumpers) and then move onto the mini playfield. The area is quite filthy, but nothing a good clean won’t sort out. Time to get started.
After the initial hold up (and frustration) with the board issues on Dr Who, progress has been moving along smoothly. Aside from that slow start, the game has been enjoyable to work on. In this update I’ll be focusing on the middle section of the playfield. In terms of assemblies, this area has the Tardis ball popper on the right, with the left side home to the upper flipper and trap door assemblies. The popper was mentioned in a previous update as I had to replace the optics which had been cut out. This time I’ll be removing the whole assembly for a service. As usual, all plastics, targets and posts will be removed for cleaning and the playfield will also receive a clean. I’ll need to remove the ramps for this part, and won’t be putting them back on until the end. Time to get started and I’ll begin with the right side.
Progress on Dr Who this week moved along really smoothly. Some weeks are like that, where everything comes together easily (which is a great counter to those weeks where nothing goes well at all). I wanted to start this update by giving the coin door a face lift. The coin door has metal panels over the three coin slots which will need to be removed. Because they are pop riveted to the door, I will need to drill them out and fill the holes. Overall the coin door isn’t in terrible condition, but has the usual scrapes and scratches from age. Replacing the old foreign pricing cards on the coin slots is on my to do list too. I spotted that the launch button isn’t correct. Notice the two small holes (one above, one below) the red button – there should be a larger button that slots in to them and so this needs to be replaced.
With Funhouse completed and back to the owner, I was able to enjoy the vacant space it left for a matter of minutes before it was filled with the next machine on the list. The next game to receive a rebuild is a Dr Who. Released by Bally in 1992, with over 7700 machines built – it’s a great theme and a really fun game to play. In its current state, the game is basically unplayable due to a few issues which I’d like to get sorted first. Overall condition (once you see past the dust) is actually really nice. Cabinet is solid (some fade, but minimal damage) and the playfield is really decent. It’s going to clean up nicely and I’m excited to test it once complete!