I’m long overdue for an update on my PINBOT 2.0 project. It’s been moving slower than I had hoped, but there’s no real rush here. Also, for a 2.0 project like this, a lot of time gets spent on code and it’s not easy to translate that into interesting posts for people to read. But there are some interesting things to cover 🙂 Thanks to a mate of mine, I’ve been able to source a P-ROC board on loan which will allow me to move the project from my desktop PC into the physical machine to actually test! This is very exciting to say the least! I’m on the look out to buy my own though as I’ll eventually need one – but for now this will do.
When I set out on my journey to develop a 2.0 project with PINBOT, I hadn’t expected there to be an 8 month gap between my initial post and this one. I found myself busy with many projects last year (in and outside of pinball) which ended up seeing virtually no progress made. I had started to recreate the rule set of PINBOT in MPF, but that didn’t get much further than setting up some files. I may still do this once the project progresses far enough along as I’d love to set this up like Bride of Pinbot 2.0 from Dutch Pinball and let the player select between old and new rule sets. Two games in one is a big win when you consider how much space our machines take up. At the end of last year I was getting the urge to give this project more attention over the Christmas break and into 2020. In December, work was tossing out a lot of old hardware. I will need a PC to run my game on when hooked up to my Pinbot machine, so a freebie sounded like a good starting point.