Something that has been been on my to do list for awhile is to make a few adjustments to the chimes. Space Orbit has a 3 chime setup (10’s, 100’s and 1000’s). The chimes work fine, but most of the grommets holding the chimes in place have aged and need replacing. Some posts are missing the nylon washers that sit between the grommet and lock nut too and these need to be replaced.
Pinball
All posts tagged Pinball
It’s been awhile since my last crap box purchase. I actually wasn’t keen on buying any more as I have built up a large amount of spare second hand parts that have come in handy for my pinball projects. This one however had a few very specific parts I wanted, so I couldn’t resist. At the cost of $12.50AUD, it was hard to go wrong. First up, the largest part here, was a coin door. It’s not in the best condition, but the coin entry and return face plates are in good condition and match those found on my Pinbot machine. This could be useful for parts in the future.
First item on my to do list for this update is to address a small issue with the the add a ball lamps. More specifically, the order in which the light up. There are 5 lamps in total. Each time you are awarded a free ball (achieved by hitting a lit WOW target), a new planet will light up to show how many extra balls you have been awarded. Right now, the order in which they light up is incorrect. They light up in the order 3, 4, 2, 5, 1.
The Counterforce project is now on the home straight. Not much more to do and i’ll consider it a another project completed. I’m looking forward to actually playing it. First (and biggest) task to look at for this update is rebuilding the lower set of flippers. The flipper bats are dirty and will need a good clean. The others came up nicely, so I expect these will too. The rubber is long gone but easy enough to replace. The playfield area around here also needs a good clean, which I’ll do once the bats are removed.
A slightly annoying issue that has crept into the Space Orbit machine over recent months is the game serving the ball up at game over. You don’t actually get a free ball as it’s in the game over state (so switches & flipper buttons are disabled), but the ball is served up into the shooter lane as it clicks over to game over. It’s not a show stopping issue as you just shoot the ball and watch it drain before starting a new game. But it’s an issue I’d like to get to the bottom of. As you can see here, the game is in the game over state, with the ball sitting in the shooter lane.





