After the initial hold up (and frustration) with the board issues on Dr Who, progress has been moving along smoothly. Aside from that slow start, the game has been enjoyable to work on. In this update I’ll be focusing on the middle section of the playfield. In terms of assemblies, this area has the Tardis ball popper on the right, with the left side home to the upper flipper and trap door assemblies. The popper was mentioned in a previous update as I had to replace the optics which had been cut out. This time I’ll be removing the whole assembly for a service. As usual, all plastics, targets and posts will be removed for cleaning and the playfield will also receive a clean. I’ll need to remove the ramps for this part, and won’t be putting them back on until the end. Time to get started and I’ll begin with the right side.
Progress on Dr Who this week moved along really smoothly. Some weeks are like that, where everything comes together easily (which is a great counter to those weeks where nothing goes well at all). I wanted to start this update by giving the coin door a face lift. The coin door has metal panels over the three coin slots which will need to be removed. Because they are pop riveted to the door, I will need to drill them out and fill the holes. Overall the coin door isn’t in terrible condition, but has the usual scrapes and scratches from age. Replacing the old foreign pricing cards on the coin slots is on my to do list too. I spotted that the launch button isn’t correct. Notice the two small holes (one above, one below) the red button – there should be a larger button that slots in to them and so this needs to be replaced.
With Funhouse completed and back to the owner, I was able to enjoy the vacant space it left for a matter of minutes before it was filled with the next machine on the list. The next game to receive a rebuild is a Dr Who. Released by Bally in 1992, with over 7700 machines built – it’s a great theme and a really fun game to play. In its current state, the game is basically unplayable due to a few issues which I’d like to get sorted first. Overall condition (once you see past the dust) is actually really nice. Cabinet is solid (some fade, but minimal damage) and the playfield is really decent. It’s going to clean up nicely and I’m excited to test it once complete!
With my holidays just about over, I was keen to complete the last steps of the new side art for X-Files and have the game back online before I returned to work. In the last update, the big tasks were done and it was now a matter of getting everything back onto the cabinet and have the game running. With the cabinet still inside, I installed the side rails, headbox support brackets and buttons next.
I am forever tweaking, adjusting, tuning and upgrading my machines. Some updates are minor, such as a new shooter rod or ramp. While others, like new decals, are much bigger 🙂 It’s X-Files turn to receive some attention. Applying new decals on my X-Files has been on my to do list for at least 12 months now and after organising a new set in November, it was time to get them installed. These are a reproduction and although close, are not 100% accurate. They’re pretty damn good though.