williams

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Continuing with my focus on the upper playfield area, it’s now time to look at the multiplier advance ramp on the left. This area has a few things which will need to be cleaned and rebuilt. There is an eject saucer, a single stationary target and an assembly to raise and lower the ramp. There are plenty of metal parts that will need a good polish too and no doubt a solid layer of crap to clean off.

Pinbot ramp start
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Time for a smallish update on a few miscellaneous things that have had my attention during the week. The first thing I wanted to look at this week was the credit button on the front of the cabinet. It’s functioning correctly, but I was eager to disassemble it and give it a clean.

Pinbot credit switch
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The coin door on my Pinbot machine is in need of some attention. It’s not the worst I’ve seen (actually, far from it), but it could certainly do with some love. The photo makes it look a bit better than it really is. Up close, there are far more chips and scratches along the edges of both the coin accept and coin return face plates. On the up side, the door itself is solid and should do up nicely.

The middle and right coin accept slots have been covered up with tape (there are no coin mechs hooked up to either of these).

Pinbot coin door start
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My next update was going to cover the work I’ve done on the coin door. But something managed to squeeze in just before it. I should have the coin door all ready by Sunday though, so it’s not far off. Meanwhile, the next area on the playfield to receive attention is the upper playfield – or more specifically, the vortex ramp.

Pinbot upper playfield start
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On the left hand side of the playfield is a bank or 3 drop targets. These drop targets are used to advance the planets during game play. A cool feature during game play is they reset if not hit within a certain time frame. It adds a nice element of urgency to hitting them. A few updates back I fixed a small issue with the bank where the game could not detect all 3 targets had been hit (there was an issue with one of the switches below the playfield). It’s now time to give them a service. The first think that stands out is the green lamp cover (which has been attached using pop rivets) should be orange. Should be easy enough to replace though.

Pinbot playfield drop targets
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