With some more progress made on Mariner, it’s time to drop past with another update showing off which assemblies have been pulled apart, serviced and cleaned. First up on the list this time are the flippers. Both flippers work, which is always a nice starting point to have. Unlike other old machines I’ve worked on, the rubber here isn’t hard and cracking (same for the rest of the playfield rubbers actually). The flipper bats are still reasonably white too. So I think the machine has been looked after over the years and likely to have had some replacement parts put in along the way.
coil sleeve
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With the apron area completed in the previous update, it’s time to move up the playfield and service some more of the assemblies that make up the game. Shifting my focus about 3cm higher than the apron, the first feature to look at in this update is the “up post”. This feature is pretty cool in game and a welcome addition given the lack of in lanes beside the sling shots. I’ve covered it slightly in previous updates where I sorted out some issues with it not functioning correctly, but this time i’ll be pulling it to pieces for a good clean.
Continuing with my focus on the upper playfield area, it’s now time to look at the multiplier advance ramp on the left. This area has a few things which will need to be cleaned and rebuilt. There is an eject saucer, a single stationary target and an assembly to raise and lower the ramp. There are plenty of metal parts that will need a good polish too and no doubt a solid layer of crap to clean off.