Two switch issue have crept into Pinbot over the last few months and I wanted to take a look at them. The first relates to the ramp switch, which lets the game know if the ramp is up or down. When the ramp is down, the switch should be activated. There are two coils which control the state of the ramp and if the switch is in the wrong state, the game will continually try and activate a coil. This was the behavior I was seeing. The ramp would be down, but the coil would continue to fire.